﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

public class PartObject : MonoBehaviour
{
    public Part m_Part;

    public void Init(Part part)
    {
        m_Part = part;
    }

    public virtual void Trigger()
    {

    }
}